if (ops[1] > ops[0]) {
  back_array[1] = true;
  back_array[0] = false;
  return ops[0];
}

else {
  back_array[1] = false;
  back_array[0] = true;
  return ops[1];
}

// return back_array[1]; //Vignesh - when you want this instruction to backpressurize on
// an edge, I think we should put backpressure on the unpropogated edge... but?
